AI Insights · Timothy · October 2022
Top 5 Hospital Games on Android in Ecuador: Q3 2022 Performance
Discover how the top 5 hospital games performed on Android in Ecuador during Q3 2022, including trends in downloads, revenue, and active users.
Throughout Q3 2022, the top 5 hospital games on the Android platform in Ecuador exhibited diverse performance trends in downloads, active users, and revenue. Here’s a closer look at each game's performance, based on Sensor Tower data.
Foot Clinic - ASMR Feet Care saw a fluctuating trend in weekly downloads, starting at around 3.9K at the end of June and peaking at 8K in early August. Active users increased from approximately 10.2K at the beginning of the quarter to 11.6K by the end. Despite these positive trends, the game did not generate any revenue during this period.
Children's doctor : dentist maintained a relatively stable download rate, averaging around 5K weekly downloads, with a slight decline towards the end of the quarter. Active users showed a gradual decrease from 54.2K in late June to 52K by the end of September. Similar to Foot Clinic, this game did not generate any revenue during Q3 2022.
Fun Hospital – Tycoon is Back experienced significant fluctuations in downloads, with a peak of 20.1K in late July, followed by a sharp decline to around 2.3K by the end of August. Active users peaked at 15K in early August before declining to 2.7K by the end of September. The game generated minimal revenue, reaching a maximum of $43 in late July.
Master Doctor 3D: Hospital Hero showed a notable spike in downloads during August, reaching over 16.5K, before dropping to around 2.6K by the end of September. Active users followed a similar trend, peaking at 67.3K in late August and then decreasing to 40.8K. This game did not generate any revenue during the quarter.
Pepi Hospital: Learn & Care had a steady increase in weekly downloads, starting at about 2.4K in late June and peaking at 3.8K in early August. Active users remained stable, fluctuating between 14.3K and 17.2K throughout the quarter. The game generated minimal revenue, peaking at $1 in late July and early August.
For more detailed insights and data, visit Sensor Tower.